The school focuses on coding and software engineering, and aims to provide opportunities to motivated students regardless of background, age, gender, ethnicity, experience, or financial ability. The panel took place at The Holberton School, named after Betty Holberton, one of the first programmers to work on a general-purpose electronic digital computer for the US Army in 1943. While each panelist added their brought in their own area of expertise, each echoed the same message: that videogames and AR/VR have a responsibility to accurately reflect their players. In addition to the Grammy award-winning singer, the panel included Ubisoft VP of Global Communications, Stephanie Magnier, and Unity VP and Global Head of Education, Jessica Lindl. After attending the Diversity in AR/VR and Gaming with Ne-Yo, Ubisoft, and Unity panel, it became clear that events like these are vitally important as we work towards building a more inclusive industry.
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